/*
  Adobe Systems Incorporated(r) Source Code License Agreement
  Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
  
  Please read this Source Code License Agreement carefully before using
  the source code.
  
  Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, 
  no-charge, royalty-free, irrevocable copyright license, to reproduce,
  prepare derivative works of, publicly display, publicly perform, and
  distribute this source code and such derivative works in source or 
  object code form without any attribution requirements.  
  
  The name "Adobe Systems Incorporated" must not be used to endorse or promote products
  derived from the source code without prior written permission.
  
  You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
  against any loss, damage, claims or lawsuits, including attorney's 
  fees that arise or result from your use or distribution of the source 
  code.
  
  THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT 
  ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
  BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
  FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  ALSO, THERE IS NO WARRANTY OF 
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  OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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*/

package com.adobe.utils
{
  import flash.utils.Dictionary;
  
  public class DictionaryUtil
  {
    
    /**
    *  Returns an Array of all keys within the specified dictionary.  
    * 
    *   @param d The Dictionary instance whose keys will be returned.
    * 
    *   @return Array of keys contained within the Dictionary
    *
    *   @langversion ActionScript 3.0
    *  @playerversion Flash 9.0
    *  @tiptext
    */          
    public static function getKeys(d:Dictionary):Array
    {
      var a:Array = new Array();
      
      for (var key:Object in d)
      {
        a.push(key);
      }
      
      return a;
    }
    
    /**
    *  Returns an Array of all values within the specified dictionary.    
    * 
    *   @param d The Dictionary instance whose values will be returned.
    * 
    *   @return Array of values contained within the Dictionary
    *
    *   @langversion ActionScript 3.0
    *  @playerversion Flash 9.0
    *  @tiptext
    */          
    public static function getValues(d:Dictionary):Array
    {
      var a:Array = new Array();
      
      for each (var value:Object in d)
      {
        a.push(value);
      }
      
      return a;
    }
    
  }
}